There were a few reasons for my slight ambivalence towards Nintendo's 64-bit wonder, one of which was the sad fact that the N64 was starved of quality software in comparison to the amazingly popular PlayStation and even the underdog Saturn, both of which enjoyed a raft of RPGs, shmups and fighting games – three genres in which Nintendo's machine was surprisingly deficient, and three genres I was obsessed with at the time. The poor old N64, while not being totally ignored, was certainly sidelined – although games like GoldenEye 007, Sin & Punishment, Zelda: Ocarina of Time, NBA Hangtime, J-League Perfect Striker and Banjo-Kazooie still soaked up many, many hours of my life, it should be noted. When it launched I was in the grip of PlayStation fever – much like everyone else on the face of the planet – and as that particular hardware generation rolled on I (perhaps quizzically, depending on your viewpoint) increased my interest in the Sega Saturn and its incredible library of Japanese exclusives. Speaking from a personal viewpoint for a moment, I never really connected with the N64 as much as I probably should have done. Not a week goes by where we don't find ourselves looking for the next retro AV challenge, and this week it's the turn of one of Nintendo's most underrated machines: the N64. Those of you with long memories may recall our early experiments with upscaling and scanline-generating devices many years ago, and more recently we've looked at the benefit of HDMI mods and next-level scalers, like the utterly superb Open Source Scan Converter. You'll have to forgive us, but we're a little obsessed with getting the best picture quality out of dusty old game hardware here at Nintendo Life.
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